Kód: Vybrat vše
#include <amxmisc>
#include <amxmodx>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta>
#define PLUGIN "JB Shop"
#define VERSION "1.0"
#define AUTHOR "RayCodeCSC"
new setModel_zvon[33]
new setModel_sekacik[33]
new setModel_maceta[33]
new setModel_motorpila[33]
new setModel_superknife[33]
new setModel_handT[33]
new setModel_handCT[33]
//p = Vidíš ho v ruke druhému hráčovi
//v = Vidíš si ho v ruke ty
new const p_model_zvon[] = "models/jb_shop/zvon/zvon.mdl"
new const v_model_zvon[] = "models/jb_shop/zvon/zvon2.mdl"
new const p_model_sekacik[] = "models/jb_shop/sekacik/sekacik.mdl"
new const v_model_sekacik[] = "models/jb_shop/sekacik/sekacik2.mdl"
new const p_model_maceta[] = "models/jb_shop/maceta/maceta.mdl"
new const v_model_maceta[] = "models/jb_shop/maceta/maceta2.mdl"
new const p_model_motorpila[] = "models/jb_shop/motorpila/motorpila.mdl"
new const v_model_motorpila[] = "models/jb_shop/motorpila/motorpila2.mdl"
new const p_model_superknife[] = "models/jb_shop/superknife/superknife.mdl"
new const v_model_superknife[] = "models/jb_shop/superknife/superknife2.mdl"
new const p_model_handCT[] = "models/jb_shop/Electro/Electro.mdl"
new const v_model_handCT[] = "models/jb_shop/Electro/Electro2.mdl"
new const p_model_handT[] = "models/jb_shop/Punos/Punos.mdl"
new const v_model_handT[] = "models/jb_shop/Punos/Punos2.mdl"
public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	register_clcmd("say /jbshop", "shop_menu")
	register_clcmd("say /s", "shop_menu")
	register_clcmd("amx_jbshop", "shop_menu")
	register_event("CurWeapon", "weapon_skins", "be", "1=1")
	RegisterHam(Ham_Spawn, "player", "afterSpawn")
	RegisterHam(Ham_TakeDamage, "player", "isDamaged")
}
public plugin_precache()
{
	precache_model(p_model_zvon)
	precache_model(p_model_sekacik)
	precache_model(p_model_motorpila)
	precache_model(p_model_maceta)
	precache_model(p_model_superknife)
	precache_model(p_model_handT)
	precache_model(p_model_handCT)
	precache_model(v_model_zvon)
	precache_model(v_model_sekacik)
	precache_model(v_model_maceta)
	precache_model(v_model_superknife)
	precache_model(v_model_motorpila)
	precache_model(v_model_handT)
	precache_model(v_model_handCT)
}
public weapon_skins(id)
{
	new weapid = read_data(2)
	if(weapid == CSW_KNIFE)
	{
		if(setModel_zvon[id] == 1)
		{
			set_pev(id, pev_viewmodel2, p_model_zvon)
			set_pev(id, pev_weaponmodel2, v_model_zvon)
		}
		else if(setModel_sekacik[id] == 1)
		{
			set_pev(id, pev_viewmodel2, p_model_sekacik)
			set_pev(id, pev_weaponmodel2, v_model_sekacik)
		}
		else if(setModel_maceta[id] == 1)
		{
			set_pev(id, pev_viewmodel2, p_model_maceta)
			set_pev(id, pev_weaponmodel2, v_model_maceta)
		}
		else if(setModel_motorpila[id] == 1)
		{
			set_pev(id, pev_viewmodel2, p_model_motorpila)
			set_pev(id, pev_weaponmodel2, v_model_motorpila)
		}
		else if(setModel_superknife[id] == 1)
		{
			set_pev(id, pev_viewmodel2, v_model_superknife)
			set_pev(id, pev_weaponmodel2, p_model_superknife)
		}
		else if(setModel_handT[id] == 1)
		{
			set_pev(id, pev_viewmodel2, p_model_handT)
			set_pev(id, pev_weaponmodel2, v_model_handT)
		}
		else if(setModel_handCT[id] == 1)
		{
			set_pev(id, pev_viewmodel2, p_model_handCT)
			set_pev(id, pev_weaponmodel2, v_model_handCT)
		}
	}
}
public afterSpawn(id)
{
	if(cs_get_user_team(id) == CS_TEAM_T)
	{
		setModel_handT[id] = 1
		setModel_zvon[id] = 0
		setModel_sekacik[id] = 0
		setModel_motorpila[id] = 0
		setModel_maceta[id] = 0
		setModel_handCT[id] = 0
		setModel_superknife[id] = 0
		strip_user_weapons(id)
		give_item(id, "weapon_knife")
		client_cmd(id, "amx_jbshop")
	}
	else if(cs_get_user_team(id) == CS_TEAM_CT)
	{
		setModel_handT[id] = 0
		setModel_zvon[id] = 0
		setModel_sekacik[id] = 0
		setModel_motorpila[id] = 0
		setModel_maceta[id] = 0
		setModel_handCT[id] = 1
		setModel_superknife[id] = 0
		strip_user_weapons(id)
		give_item(id, "weapon_knife")
		client_cmd(id, "amx_jbshop")
	}
}
public isDamaged(victim, attacker, id)
{
	if(setModel_zvon[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 35)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 15)
		}
	}
	else if(setModel_sekacik[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 60)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 35)
		}
	}
	else if(setModel_maceta[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 85)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 60)
		}
	}
	else if(setModel_motorpila[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 65)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 150)
		}
	}
	else if(setModel_superknife[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 100)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 99999)
		}
	}
	else if(setModel_handCT[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 50)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 70)
		}
	}
	else if(setModel_handT[id] == 1)
	{
		set_user_armor(victim, get_user_armor(victim) - 30)
		if(get_user_armor(victim) == 0)
		{
			set_user_health(victim, get_user_health(victim) - 10)
		}
	}
}
public shop_menu(id)
{
	if(cs_get_user_team(id) == CS_TEAM_T)
	{
		new t_shop = menu_create("Obchod pre T:", "shop_t_menu_selection")
		menu_additem(t_shop, "Zachodovy zvon (\y500$\w)") //Zvon, 500$
		menu_additem(t_shop, "Sekacik na maso (\y1200$\w)") //Sekacik, 1200$
		menu_additem(t_shop, "Maceta \r*VIP* \w(\y1600$\w)") //Maceta, VIP, 1600$
		menu_additem(t_shop, "Motorova Pila \r*VIP* \w(\y2500$\w)") //Mot. Pila, VIP, 2500$
		menu_additem(t_shop, "Super Knife \r*VIP* \w(\y4500$\w)") //Super Knife, VIP, 4500$
		menu_additem(t_shop, "Deagle \r*VIP* \w(\y2800$\w)") //Deagle, VIP, 2800$
		menu_display(id, t_shop)
	}
	else if(cs_get_user_team(id) == CS_TEAM_CT)
	{
		new ct_shop = menu_create("Obchod pre CT:", "shop_ct_menu_selection")
		menu_additem(ct_shop, "Zakladne Zbrane \r*VIP*")
		menu_additem(ct_shop, "AK-47")
		menu_additem(ct_shop, "M4A1")
		menu_additem(ct_shop, "DEAGLE")
		menu_additem(ct_shop, "AWP")
		menu_additem(ct_shop, "Zdravie + Vesta \r*VIP* \w(\y1100$\w)")//Zdravie a vesta, VIP, 1100$
		menu_display(id, ct_shop)
	}
}
public shop_t_menu_selection(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}
	switch(item)
	{
		case 0:
		{
			if(cs_get_user_money(id) >= 500)
			{
				setModel_zvon[id] = 1
				setModel_sekacik[id] = 0
				setModel_motorpila[id] = 0
				setModel_superknife[id] = 0
				setModel_maceta[id] = 0
				setModel_handT[id] = 0
				setModel_handCT[id] = 0
				strip_user_weapons(id)
				give_item(id, "weapon_knife")
				cs_set_user_money(id, cs_get_user_money(id) - 500)
			}
			else if(cs_get_user_money(id) < 500)
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
			}
		}
		case 1:
		{
			if(cs_get_user_money(id) >= 1200)
			{
				setModel_zvon[id] = 0
				setModel_sekacik[id] = 1
				setModel_motorpila[id] = 0
				setModel_superknife[id] = 0
				setModel_maceta[id] = 0
				setModel_handT[id] = 0
				setModel_handCT[id] = 0
				strip_user_weapons(id)
				give_item(id, "weapon_knife")
				cs_set_user_money(id, cs_get_user_money(id) - 1200)
			}
			else if(cs_get_user_money(id) < 1200)
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
			}
		}
		case 2:
		{
			if(get_user_flags(id) & ADMIN_LEVEL_A)
			{
				if(cs_get_user_money(id) >= 1600)
				{
					setModel_zvon[id] = 0
					setModel_sekacik[id] = 0
					setModel_motorpila[id] = 0
					setModel_superknife[id] = 0
					setModel_maceta[id] = 1
					setModel_handCT[id] = 0
					setModel_handT[id] = 0
					strip_user_weapons(id)
					give_item(id, "weapon_knife")
					cs_set_user_money(id, cs_get_user_money(id) - 1600)
				}
				else if(cs_get_user_money(id) < 1600)
				{
					client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
				}
			}
			else
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nie si VIP!")
			}
		}
		case 3:
		{
			if(get_user_flags(id) & ADMIN_LEVEL_A)
			{
				if(cs_get_user_money(id) >= 2500)
				{
					setModel_zvon[id] = 0
					setModel_sekacik[id] = 0
					setModel_motorpila[id] = 1
					setModel_superknife[id] = 0
					setModel_maceta[id] = 0
					setModel_handT[id] = 0
					setModel_handCT[id] = 0
					strip_user_weapons(id)
					give_item(id, "weapon_knife")
					cs_set_user_money(id, cs_get_user_money(id) - 2500)
				}
				else if(cs_get_user_money(id) < 2500)
				{
					client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
				}
			}
			else
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nie si VIP!")
			}
		}
		case 4:
		{
			if(get_user_flags(id) & ADMIN_LEVEL_A)
			{
				if(cs_get_user_money(id) >= 4500)
				{
					setModel_zvon[id] = 0
					setModel_superknife[id] = 1
					setModel_sekacik[id] = 0
					setModel_motorpila[id] = 0
					setModel_maceta[id] = 0
					setModel_handCT[id] = 0
					setModel_handT[id] = 0
					strip_user_weapons(id)
					give_item(id, "weapon_knife")
					cs_set_user_money(id, cs_get_user_money(id) - 4500)
				}
				else if(cs_get_user_money(id) < 4500)
				{
					client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
				}
			}
			else
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nie si VIP!")
			}
		}
		case 5:
		{
			if(get_user_flags(id) & ADMIN_LEVEL_A)
			{
				if(cs_get_user_money(id) >= 2800)
				{
					give_item(id, "weapon_deagle")
					cs_set_user_bpammo(id, CSW_DEAGLE, 1)
					cs_set_user_money(id, cs_get_user_money(id) - 2800)
				}
				else if(cs_get_user_money(id) < 2800)
				{
					client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
				}
			}
			else
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nie si VIP!")
			}
		}
	}
}
public shop_ct_menu_selection(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}
	switch(item)
	{
		case 0:
		{
			if(get_user_flags(id) & ADMIN_LEVEL_A)
			{
				give_item(id, "weapon_ak47")
				give_item(id, "weapon_m4a1")
				give_item(id, "weapon_deagle")
				cs_set_user_bpammo(id, CSW_AK47, 99999)
				cs_set_user_bpammo(id, CSW_M4A1, 99999)
				cs_set_user_bpammo(id, CSW_DEAGLE, 99999)
				set_user_health(id, 250)
				set_user_armor(id, 250)
			}
			else
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nie si VIP!")
			}
		}
		case 1:
		{
			give_item(id, "weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 120)
		}
		case 2:
		{
			give_item(id, "weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 120)
		}
		case 3:
		{
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 10)
		}
		case 4:
		{
			give_item(id, "weapon_awp")
			cs_set_user_bpammo(id, CSW_AWP, 120)
		}
		case 5:
		{
			if(get_user_flags(id) & ADMIN_LEVEL_A)
			{
				if(cs_get_user_money(id) >= 1100)
				{
					set_user_health(id, 250)
					set_user_armor(id, 250)
					cs_set_user_money(id, cs_get_user_money(id) - 1100)
				}
				else if(cs_get_user_money(id) < 1100)
				{
					client_print(id, print_chat, "[JAILBREAK-SHOP] Nemas dostatok penazi!")
				}
			}
			else
			{
				client_print(id, print_chat, "[JAILBREAK-SHOP] Nie si VIP!")
			}
		}
	}
}
